It was centuries ago that the legends launched a war against each other. What remains now are the only organizations that foresaw that calamity; Magma and Aqua, and as the de-facto government in each region, they are hailed as both saviors and tyrants. It is up to you to determine the paths that these organizations take -- whether they fall to their demise or rise in glory. Welcome to Vendetta, a plot-centered gijinka roleplay based in a post-apocolyptic Hoenn.
january 11, 2016 -- welcome to the grand opening of vendetta! we have an promo to start off the site and a grand event coming soon. take a look around. feel free to pop into the cbox and introduce yourself, especially if you have questions! as of now all the factions are starting on an equal footing, but that may changed soon. stay tuned for any updates!
the rusturf tunnel is a small cave that connects Route 116 to verdanturf town. has a lot of resources and magma and verdanturf are usually arguing over it. a center for shady deals and backyard brawls as well.
route 104 is a route that is separated into two parts by petalburg woods. the south side has access to mr. briney's family ferry, and the north side has access to a nice pond and an old run-down flowers and herbs shop.
route 115 is an ocean adjacent route. It requires a way to navigate through the water and there is a small magma-operated ferry that charges a very high price ever since the tyranny. your only other option is to try surfing.
route 116 is a well-traveled route that runs east of rustboro city into the rusturf tunnel. it's a fairly simple route and has a small building where you can take a rest just by the tunnel.